Age of Awakening

Synopsis
The Age of Awakening is a period of Materi's history that began 211 years prior the campaign, and is still ongoing. Over the course of this age, magic has begun to awaken and experience a renaissance in Materi, as magic authorities attempt to keep its revival controlled and limited.

Age Range
The Age of Awakening began 211 years prior to the campaign (0 AW), and is ongoing.

Ley Phases in the Age of Awakening
At the beginning of the Age of Awakening, Ley Phases and Zeniths had accelerated such that Zeniths could be expected on about a weekly basis, with Prime Zeniths roughly monthly. In fact, the beginning date of the beginning date of the Age of Awakening was marked on the first occasion that two Prime Zeniths were separated by only 30 days (in conjunction with the official formation of the Weavers Conclave).

In the past two centuries of the Age of Awakening, ley phases have continued to accelerate relatively rapidly, thought they have stabilized considerably in the past half-century as compared to the first century of the Age of Awakening. Currently, Zeniths predictably occur on a daily basis, with Prime Zeniths every five days.

Geopolitics During the Age of Awakening
The Age of Awakening has by and large been a time of peace and cooperation between the great powers of Materi, as most have joined the Alviren Empire. Though conflicts arise, they are generally resolved diplomatically, rather than by armed conflict.

Magic Phenomena in the Age of Awakening
The Age of Awakening has seen a resurgence of strange magical phenomena not seen since the Age of Arcana. Monsters and creatures once thought extinct have begun to reappear, along with rifts of uncontrolled magical energy, and strange mutations of existing creatures. The wildernesses have become increasingly dangerous as a result, as dangers once lost to history have begun to reemerge in the ancient places of the world.